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Fallout new vegas better character creation
Fallout new vegas better character creation







This leads you to other settlements, which, in turn, opens up new side quests in a very natural and believable way. To begin with, you’re simply given a clue as to the destination of your assailants, and so you have to set out to track them down. In fact, if anything, this freedom is even more central to the proceedings than it was in Fallout 3, for a number of reasons.įirst up is the main story, which is far more interesting and more smoothly implemented than Fallout 3‘s. You have a main quest thread, of course, but being Fallout, it’s up to you what you do and where you go. Once out into the world, you’re pretty much left to your own devices. Still, it’s handled well enough, and is certainly better than simple menu screens usually featured in RPGs. It’s a little ham-fisted compared to the elegant way in which Fallout 3 masked these standard pre-game choices, and the awe of entering the sun-bleached wasteland doesn’t rival Fallout 3‘s spectacle of leaving the vault. Nowhere near as clever or impressive as Fallout 3‘s opening act, here you simply answer a few questions, pick stats and choose your visual appearance. It’s here where New Vegas’ character creation comes in. It’s a world filled with interesting places, characters and stories, and although also home to some issues, I was instantly addicted all over again. No sooner had I created my new character and set off into the wasteland, than I was totally absorbed in a new Fallout tale spanning a huge desolated world. However, when I managed to get hold of our review copy and sat down with it, I began to wonder why I’d not been more hyped about it. Whatever the reason, New Vegas just didn’t stoke my fire.

fallout new vegas better character creation

Then again, it could be the change in developer, with Obsidian recently spawning the horrid Alpha Protocol into the world, and often releasing buggy, unpolished reworkings of other companies’ titles. Perhaps it was the fact that Fallout 3 was so good, I couldn’t imagine another iteration topping it. I must have sunk well over 250 hours into Bethesda’s masterpiece, yet I was strangely lacking the expected level of excitement for the release of New Vegas. I must admit, despite being an enormous fan of Fallout 3, I was surprisingly nonchalant about the sequel.









Fallout new vegas better character creation