

"I don't want to say little because I don't want to minimize any of this, but it's things like reviewing the wording and how we phrase the job descriptions that we post for our roles, to make sure there aren't things that are subtly or subliminally deterring a diverse range of candidates that we want to attract. "Some changes happened immediately," Hazzikostas said. Some changes have happened at a high level, while others have happened on a team-by-team basis. Hazzikostas said recent months at the studio have been simultaneously extremely challenging and inspiring, as he witnessed Blizzard come together to find and fix problems in how the organization operates. Whether it's looking to create a more open, safe work environment or attempting to cast off nearly two decades' worth of assumptions about what World of Warcraft can be, Hazzikostas described patch 9.1.5 as the start of a "new perspective" for the game going forward. Now Playing: World of Warcraft: Shadowlands Story TrailerĪs the first patch to be released in the wake of the ongoing fallout from the California Department of Fair Employment and Housing's initial lawsuit against Activision Blizzard, it's clear based on a recent interview that World of Warcraft game director Ion Hazzikostas intends for patch 9.1.5 to be a major turning point for both the development team and for Blizzard's MMORPG. By clicking 'enter', you agree to GameSpot's
